A Task Analysis of Pier Side Ship-Handling for Virtual Environment Ship-Handling Simulator Scenario Development

Abstract

Researchers at the Naval Air Warfare Center Training Systems Divisions (NAWCTSD) in Orlando, FL have developed a testbed for the Conning Officer Virtual Environment (COVE) Ship-handling simulator. The purpose of this task analysis was to provide a workable document that they could use in the development of pier side ship-handling scenarios for their simulator. The task analysis not only identified the general procedures and methodologies used by a conning officer during pier side ship-handling evolutions but also provided inventories of the perceptual cues that were used specifically for these evolutions. The approach taken was to use a Goals, Operators, Methods, Selection Rules (GOMS)-like model to represent the logical sequence of methods used by the conning office Critical Cue Inventories (CCI) were then developed to supplement the GOMS model by providing a list of the cues used along with detailed descriptions of why the cue was used and how it was visually or audibly identified. The accuracy of the pier side ship-handling task analysis was then 14.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2000
Accession Number
ADA384256

Entities

People

  • Charles R. Grassi

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Boats
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computer Programming
  • Computer Science
  • Computer Simulations
  • Computers
  • Human-Computer Interaction
  • Navy
  • Personnel Management
  • Psychology
  • Simulations
  • Simulators
  • Students
  • Task Performance And Analysis
  • Virtual Reality
  • Warfare

Readers

  • Naval Architecture and Marine Engineering.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.