Revisiting the Battle of the Little Big Horn

Abstract

The Battle of the Little Big Horn has captured the interest of historians, scholars, and military enthusiasts since the day that over 200 United States soldiers under General George Armstrong Custer's command were decimated by Crazy Horse and 2000 Indian warriors. Competing theories regarding the details of the battle have arisen, mostly due to conflicting first hand accounts. The purpose of this thesis is twofold. The first purpose is to perform an historical analysis of the Battle of the Little Big Horn, using war-gaming. A series of controlled, comparative simulations of the battle will be carried out using the Synchronization Matrix, a war-gaming tool obtained from U.S. Army Field Manual (FM) 101-5. This analysis will evaluate three competing theories and interpretations of the battle, with the objective of categorizing the theories by degree of plausibility. The second purpose is to examine the impact of alternative notional leadership decisions on the outcome of the battle, e.g. what if Custer had not split his force? The result is a confirmation that war-gaming can indeed be utilized for the study of historical combat, as well as for future planning.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2000
Accession Number
ADA387464

Entities

People

  • Matthew J. Burns

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Army Personnel
  • Attrition
  • Casualties
  • Cemeteries
  • Civil War
  • Command And Control
  • Doctrine
  • Employment
  • Governments
  • Lessons Learned
  • Military History
  • Personnel Management
  • Psychology
  • Standards
  • United States
  • War Games
  • Warfare

Readers

  • Joint Military Operations and Doctrine.
  • Military History of the United States in the 20th Century.
  • Theoretical Analysis.