Lessons Learned from the First Joint Experiment (J9901)

Abstract

In 1998, the JAWP conducted a joint experiment-from concept development through trial execution-for the US Joint Forces Command. This document discusses the joint experimentation process and its phases, including the JAWP Team's approach to the design and conduct of the J9901 experiment. Observations and "lessons learned" are provided about J9901 and joint experimentation in general, as well as for use in future joint experiments. The JAWP Team noted four principal lessons: (1) The operational concept is the heart of the experiment and should remain so throughout the entire process. The concept should be described in sufficient detail early in the process to facilitate its evolution and maturation. (2) Human behavior is an essential component of warfare; thus the joint experiment must capture this human dimension. Experiments about joint command and control (largely about decision making) should have the support of human-in-the-loop simulation tools. (3) There is a need for a top-notch simulation team along with the simulation tools. One cannot do successful joint experiments with a "pick-up" simulation team. (4) An adaptive, thinking, and creative Red Team is critical. Considerable time and resources are required to make this happen.

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Document Details

Document Type
Technical Report
Publication Date
Oct 01, 2000
Accession Number
ADA387538

Entities

People

  • John Fricas
  • Larry D. Budge

Organizations

  • Institute for Defense Analyses

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Space
  • Weapons Technologies

DTIC Thesaurus Topics

  • Acquisition
  • Command And Control
  • Department Of Defense
  • Detectors
  • Human Behavior
  • Information Operations
  • Lessons Learned
  • Military Operations
  • Observation
  • Simulations
  • Software Development
  • Target Recognition
  • Test And Evaluation
  • Theater Ballistic Missiles
  • Training
  • War Games
  • Warfare

Readers

  • Joint Military Operations and Doctrine.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control