Push or Pull? Ensuring Commanders, Planners, and War Fighters Get the Information They Need

Abstract

Current and planned pull-based systems for distributing critical war fighting information within the United States military have serious limitations with regards to limiting distribution, ensuring receipt, and administrative overhead. These systems should either be replaced with information broadcast (or pushed) to appropriate recipients or modified with controls and procedures to resolve these key issues. Information superiority is the ultimate goal of DoD's Command, Control, Communications, and Computer Information for the Warrior. As outlined in Joint Vision 2020, information superiority leads to decision superiority by providing the right information to the right people fast enough to make correct decisions before any potential adversary can react. The appropriateness of the recent military trend of developing pull-based command and control information dissemination systems has not been adequately studied for its ability to achieve information superiority and overcome security and administrative overhead problems. This paper describes information dissemination approaches, their advantages and drawbacks, and suggested modifications or replacements of current distribution processes and system architectures.

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Document Details

Document Type
Technical Report
Publication Date
Mar 13, 2001
Accession Number
ADA389544

Entities

People

  • Brian G. Hermann

Organizations

  • Naval War College

Tags

Communities of Interest

  • C4I

DTIC Thesaurus Topics

  • Air Force
  • Application Software
  • Command And Control
  • Command And Control Systems
  • Computer Programs
  • Control Systems
  • Electronic Mail
  • Global Information Grid
  • Information Systems
  • Internet
  • Local Area Networks
  • Military Operations
  • Network Protocols
  • Standards
  • Task Forces
  • War Colleges
  • Websites

Readers

  • Geospatial Intelligence and Artificial Intelligence Analytics
  • Irregular Warfare and Special Operations Cyberspace Operations against Adversarial Threats.
  • Life Cycle Cost Analysis

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control