Watermarking 3D Objects for Verification

Abstract

We intend to introduce and investigate the fundamental similarities and differences of watermarking 3D graphic models compared to 2D images, and propose some solutions to address a class of applications of digital watermarking the, the verification of 3D polygonal models. To our knowledge, watermarking of 3D objects for verification purposes has not ,been addressed in any published literature. The proposed scheme in its present form, is not intended for use in applications that require robust watermarks. One recent work in 3D data hiding addressed applications requiring robust means of hiding data. We will first introduce digital watermarking, discuss its goals and application domains, and explain the different categories of watermarks.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1999
Accession Number
ADA390872

Entities

People

  • Boon-lock Yeo
  • Minerva M. Young

Organizations

  • Intel Corporation

Tags

Communities of Interest

  • Cyber

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Authentication
  • Classification
  • Coding
  • Computer Graphics
  • Computer Programs
  • Computers
  • Decoding
  • Detection
  • Embedding
  • Graphics
  • Identification
  • Image Processing
  • Security
  • Verification
  • Visual Inspection

Fields of Study

  • Computer science

Readers

  • Image Processing and Computer Vision.
  • Speech Processing/Speech Recognition.
  • Theoretical Analysis.