Watermarking 3D Objects for Verification
Abstract
We intend to introduce and investigate the fundamental similarities and differences of watermarking 3D graphic models compared to 2D images, and propose some solutions to address a class of applications of digital watermarking the, the verification of 3D polygonal models. To our knowledge, watermarking of 3D objects for verification purposes has not ,been addressed in any published literature. The proposed scheme in its present form, is not intended for use in applications that require robust watermarks. One recent work in 3D data hiding addressed applications requiring robust means of hiding data. We will first introduce digital watermarking, discuss its goals and application domains, and explain the different categories of watermarks.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 1999
- Accession Number
- ADA390872
Entities
People
- Boon-lock Yeo
- Minerva M. Young
Organizations
- Intel Corporation