Response Surface Applied to Submarine Concept Exploration
Abstract
It is estimated that 70 to 85 percent of a naval ship's life-cycle cost is determined during the concept exploration phase which places an importance in the methodology used by the designer to select the concept design. But trade-off studies are guided primarily by past experience, rules-of-thumb, and designer preference. This approach is ad hoc, not efficient and may not lead to an optimum concept design. Even worse, once the designer has a 'good' concept design, he has no process or methodology to determine whether a better concept design is possible or not. A methodology is required to search the design space for an optimal solution based on the specified preferences from the customer. But the difficulty is the design space, which is non-linear, discontinuous, and bounded by a variety of constraints, goals, and thresholds. Then the design process itself is difficult to optimize because of the coupling among decomposed engineering disciplines and sub-system interactions. These attributes prevent application of mature optimization techniques including Lagrange multipliers, steepest ascent methods, linear programming, non-linear programming, and dynamic programming. To further improve submarine concept exploration, this thesis examines a statistical technique called Response Surface Methods (RSM). The purpose of RSM is to lead to an understanding of the relationship between the input (factors) and Output (response) variables, often to further the optimization of the underlying process. The RSM approach allows the designers to find a local optimal and examine how the design factors affect the response in the region around the generated optimal point.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 2001
- Accession Number
- ADA395310
Entities
People
- David A. Goggins
Organizations
- Massachusetts Institute of Technology