Terrain Generation Using Fractal Methods

Abstract

Euclidean geometry is not practical for describing complex natural shapes. A real-time solution using a fractal geometry approach is presented. First, existing digital terrain elevation data (DTED) is analyzed, and then it is interpolated to generate a terrain surface of arbitrarily high spatial resolution. Although fractal geometry provides only an estimate, statistical properties are preserved.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2001
Accession Number
ADA396622

Entities

People

  • Andrew M. Neiderer

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Brownian Motion
  • Computer Programming
  • Computer Programs
  • Computers
  • Data Science
  • Databases
  • Demographic Cohorts
  • Elevation
  • Geometry
  • Graphical User Interface
  • Grids
  • Information Science
  • Military Research
  • Regression Analysis
  • Software Development
  • Three Dimensional
  • Two Dimensional

Readers

  • Computer Vision.