Terrain Generation Using Fractal Methods
Abstract
Euclidean geometry is not practical for describing complex natural shapes. A real-time solution using a fractal geometry approach is presented. First, existing digital terrain elevation data (DTED) is analyzed, and then it is interpolated to generate a terrain surface of arbitrarily high spatial resolution. Although fractal geometry provides only an estimate, statistical properties are preserved.
Document Details
- Document Type
- Technical Report
- Publication Date
- Nov 01, 2001
- Accession Number
- ADA396622
Entities
People
- Andrew M. Neiderer
Organizations
- United States Army Research Laboratory