Usage, Utility, and Usability of the Knowledge Wall During the Global 2000 War Game
Abstract
A wall-sized, shared display, or 'Knowledge Wall', was implemented onboard the USS Coronado (AGF 11) and at the Naval War College (NWC) for evaluation during the Global 2000 War Game. The prototype KW was designed to meet 14 user requirements identified in a previous cognitive task analysis of potential KW users. This report presents the results of the evaluation.
Document Details
- Document Type
- Technical Report
- Publication Date
- Aug 01, 2001
- Accession Number
- ADA401034
Entities
People
- H. M. Oonk
- H. S. Smallman
- J. G. Morrison
- R. A. Moore