An Audio Architecture Integrating Sound and Live Voice for Virtual Environments

Abstract

The purpose behind this thesis was to design and implement audio system architecture, both in hardware and in software, for use in virtual environments The hardware and software design requirements were aimed at implementing acoustical models, such as reverberation and occlusion, and live audio streaming to any simulation employing this architecture, Several free or open-source sound APIs were evaluated, and DirectSound3DTM was selected as the core component of the audio architecture, Creative Technology Ltd, Environmental Audio Extensions (EAXTM 3,0) were integrated into the architecture to provide environmental effects such as reverberation, occlusion, obstruction, and exclusion, Voice over IP (VoIP) technology was evaluated to provide live, streaming voice to any virtual environment DirectVoice was selected as the voice component of the VoIP architecture due to its integration with DirectSound3DTM, However, extremely high latency considerations with DirectVoice, and any other VoIP application or software, required further research into alternative live voice architectures for inclusion in virtual environments Ausim3D's GoldServe Audio System was evaluated and integrated into the hardware component of the audio architecture to provide an extremely low-latency, live, streaming voice capability.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2002
Accession Number
ADA407096

Entities

People

  • Eric M. Krebs

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Weapons Technologies

DTIC Thesaurus Topics

  • Acoustic Properties
  • Acoustics
  • Application Software
  • Architectural Acoustics
  • Computer Networks
  • Computer Programming
  • Computer Programs
  • Computers
  • Human Factors Engineering
  • Human-Machine Interaction
  • Network Protocols
  • Operating Systems
  • Task Performance And Analysis
  • Transport Protocols
  • Virtual Reality
  • Voice Communications
  • Voice Over Internet Protocol

Fields of Study

  • Computer science

Readers

  • Acoustical Oceanography.
  • Computer Networking
  • Software Engineering.