Virtual Close Quarter Battle (CQB) Graphical Decision Trainer

Abstract

The physical skills exhibited by Marines conducting CQB operations are a reflection of their cognitive adaptation and performance while in that environment. While these physical skills require continuous reinforcement for the Marine to remain effective, so does the Marine 5 ability to make rapid and sound decisions according to Marine Corps CQB Doctrine. During extended periods at sea, Marines are currently afforded little or no practical application of these skills due to a lack of proper facilities aboard ship. The Virtual CQB Graphical Decision Trainer (VCGDT) fills this void. VCGDT provides an interactive virtual environment where Marines can communicate both verbally and non-verbally; and coordinate training activities and simulated missions. In addition, the system promotes the introduction of team leaders and instructors into the environment for real-time virtual supervision and instruction. The VCGDT hardware design takes into consideration the size and bandwidth constraints posed by placement on a Naval vessel. Additionally, the VCGDT attempts to circumvent problems associated with some types of tracking systems due to ship composition and radar; and locomotion devices due to excessive ship motion.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2002
Accession Number
ADA407189

Entities

People

  • Jordan Reece

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Biomedical
  • C4I
  • Cyber
  • Ground and Sea Platforms
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Command And Control
  • Computer Science
  • Computers
  • Doctrine
  • Flight Simulators
  • Instructors
  • Marine Corps
  • Military Organizations
  • Military Training
  • Pattern Recognition
  • Personnel Management
  • Ship Motion
  • Simulations
  • Students
  • Task Performance And Analysis
  • Training
  • Virtual Reality

Readers

  • Maritime Combat Support and Expeditionary Logistics.
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.
  • Urban Planning and Geography.