Anatomical Models for Virtual Reality and Web-Based Applications

Abstract

We present a methodology for the creation, manipulation and transmission of 3D anatomical models starting from stacks of medical images. The anatomical information for the models is first segmented from the images and then used by a surface reconstruction algorithm to create 3D meshes that accurately represent the surface of the organs being modeled. The meshes are then exported in an open format for manipulation in a graphics platform. Using high-end graphics algorithms we render and texture-map our meshes. We can also deform the meshes and assign physical and material properties to them. Our models can be used for virtual reality applications and can also be transmitted over the Internet for remote interactive visualization and retrieval.

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Document Details

Document Type
Technical Report
Publication Date
Oct 25, 2001
Accession Number
ADA409209

Entities

People

  • F. Flores
  • M. A. Villasenor
  • M. E. Algorri

Organizations

  • Instituto Tecnológico Autónomo de México

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Anatomical Models
  • Computer Vision
  • Engineering
  • Graphics
  • Internet
  • Military Research
  • Models
  • Physical Properties
  • Simulations
  • Simulators
  • Surgery
  • User Interface
  • Ventricles
  • Virtual Reality
  • Visualizations

Fields of Study

  • Computer science
  • Physics

Readers

  • Computer Vision.
  • Database Systems and Applications