Computer Game Motivating Rehabilitation with Objective Measures of Improvement in Motor Function

Abstract

We constructed and interfaced an actuator/sensor to a game of pong TO PRODUCE HIGHLY MOTIVATING REHABILITATION FOR PERSONS WITH ARMS PARTIALLY PARALYZED FROM A STROKE. In addition to moving the pong paddle the subject's motions can be recorded to provide objective measures of improvement in movement range, accuracy, and dynamics. A preliminary patient study revealed a high level of patient interest and satisfaction. Even patients who had no familiarity with computers (the prototype is connected to a computer) and approached the system with trepidation, were soon interested and involved. One hemiparetic aged man initially refused to use the system because he did not think his arm could perform the task, but after a short session in which he performed well, he asked if he could take it home. Patients get very involved and show a high level of concentration.

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Document Details

Document Type
Technical Report
Publication Date
Oct 25, 2001
Accession Number
ADA410001

Entities

People

  • Carlos P. Ibarra
  • Guillermo M. Anaya
  • Hizoroku C. Gushiken
  • Narda Murillo
  • Ron S. Leder

Tags

Communities of Interest

  • Biomedical

DTIC Thesaurus Topics

  • Ball Bearings
  • Biomedical Engineering
  • Circuit Boards
  • Computers
  • Engineering
  • Health Services
  • Laptop Computers
  • Linear Arrays
  • Medical Personnel
  • Parallel Ports
  • Printed Circuit Boards
  • Printed Circuits
  • Rehabilitation
  • Training
  • Training Devices
  • Upper Extremity
  • Video Games

Readers

  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Rehabilitation and Prosthetic Care for Military Service Members and Veterans with Limb Loss or Disability.
  • Robotics and Automation.