Virtual Drilling - Sculpturing in 3-D Volumes

Abstract

In this paper we propose a virtual drilling-sculpturing algorithm applied on 3-D objects. The 3-D objects can either be simple geometrical shapes such as cubes and spheres or more complicated objects as teeth. In the second case, we consider that we are provided with a sparse set of parallel and equi-distant slices of the 3-D object. With that set of slices we reconstruct the 3-D object using a volumetric interpolation method. On the created volumes, we simulate the drilling action as a 3-D erosion operation. The proposed technique is applied for virtual drilling of teeth considering various bur tools of different shapes as erosion elements. Furthermore, the algorithm has been extended as a virtual sculpturing method that can be applied in many 3-D objects, simulating the action of chisel tools.

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Document Details

Document Type
Technical Report
Publication Date
Oct 25, 2001
Accession Number
ADA410176

Entities

People

  • Adrian G. Bors
  • Ioannis Pitas
  • Lefteris Kechagias

Organizations

  • Aristotle University of Thessaloniki

Tags

Communities of Interest

  • Air Platforms

DTIC Thesaurus Topics

  • Algorithms
  • Classification
  • Computer Science
  • Computers
  • Coordinate Systems
  • Drilling
  • Interpolation
  • Lists (Data Structures)
  • Military Research
  • Rotation
  • Simulations
  • Three Dimensional
  • Universities
  • User Friendly

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