Dynamic Skin Triangulation
Abstract
This paper describes an algorithm for maintaining an approximating triangulation of a deforming surface in R3. The surface is the envelope of an infinite family of spheres defined and controlled by a finite collection of weighted points. The triangulation adapts dynamically to changing shape, curvature, and topology of the surface.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2001
- Accession Number
- ADA410934
Entities
People
- H. Edelsbrunner
- Ho-lun Cheng
- J.L. Sullivan
- T. K. Dey
Organizations
- University of Illinois Urbana–Champaign