The Use of the Janus Wargame Simulation to Investigate Naturalistic Decision-Making: A Preliminary Examination

Abstract

The Janus wargame was assessed as a means of investigating naturalistic decision-making (NDM). A further aim was to establish the generality of previous research that uses non-military simulation. Participants were divided into hierarchically structured teams of 3 (one military team, and three civilian teams). Each team was tested using open and restricted communication architectures. In line with predictions, open communication was more effective than restricted communication. In addition, military personnel out-performed civilian participants. No linear or quadratic patterns were found regarding the development of expertise. It was concluded that Janus was an effective means of examining NDM. In addition, the data indicated that non military simulation can generate valid data in relation to communication architectures, but not in relation to the development of military expertise.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2002
Accession Number
ADA414269

Entities

People

  • Christina Stothard
  • Douglas Williams
  • Monique Kardos
  • Taryn Chapman
  • Vanessa Mills

Organizations

  • Defence Science and Technology Group

Tags

Communities of Interest

  • C4I
  • Human Systems
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aircrafts
  • Cognition
  • Command And Control
  • Computer Simulations
  • Human Systems Integration
  • Information Processing
  • Information Science
  • Information Systems
  • Knowledge Management
  • Military Personnel
  • Psychology
  • Situational Awareness
  • Social Sciences
  • Systems Science
  • Task Performance And Analysis
  • War Games
  • Warfare

Readers

  • Computational Modeling and Simulation
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.