Measurement and Evaluation of Animated Pedagogical Agents and Their Use in Training

Abstract

This project entailed a total of six experiments, five conducted in a laboratory and one implemented in a field setting. Across all six experiments, the multimedia computer-based instruction focused on fostering learners' proportional reasoning ability in the context of multi-step word problems. The experiments led to the recognition of four different effects: (a) a voice effect, which suggest that designers of multimedia learning environments should create life-like on-screen agents that speak in a human voice rather than a machine-synthesized voice; (b) an image effect, an agent's image fosters learning when it is programmed to explain complex visual information aurally; (c) an embodiment effect, which suggests that in a linear computer-based environment, the visual presence of an animated agent is a critical factor in optimizing learning outcomes whereas an agent's mobility is a less important factor; and (d) a sequential effect, which suggest that sequentially presented subgoals are superior to simultaneously presented subgoals in example-based instruction.

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Document Details

Document Type
Technical Report
Publication Date
Feb 16, 2004
Accession Number
ADA420184

Entities

People

  • Mary Margaret Merrill
  • Robert K. Atkinson
  • Thomas Hosie

Organizations

  • Mississippi State University

Tags

Communities of Interest

  • Air Platforms
  • Human Systems

DTIC Thesaurus Topics

  • Cognition
  • Cognitive Science
  • Cognitive Systems Engineering
  • Computers
  • Control Panels
  • Data Displays
  • Education
  • Educational Psychology
  • Instructions
  • Physical Properties
  • Psychology
  • Reasoning
  • Reliability
  • Students
  • Surveys
  • Test And Evaluation
  • Training

Readers

  • Artificial Intelligence
  • Brain and Cognitive Science; Experimental Psychology; Cognitive Neuroscience
  • Database Systems and Applications