Target Acquisition for Offensive Systems

Abstract

In order to better evaluate the cost effectiveness of offensive weapon systems, increased attention should be paid to quantifying target acquisition (TA) by the shooters. Recent conflicts such as the Gulf War and Kosovo have illustrated the importance of proper TA. The calculation of the probability of target acquisition is difficult. It should start with an understanding of the five elements in the process, especially, the rules of engagement. Information on target characteristics in a battle setting (signatures) needs to be assessed. Determination must be made as to the contributions (cueing) from support systems not on the attack platform along with the effectiveness of the command, control, communications, intelligence (C3I) net. Next, the on-board equipment, whether pods or integral, and procedures should be investigated based upon test results including pilot proficiency. Then the estimate needs to be degraded for wartime factors such as lighting (day or night), weather (clouds), dust, camouflage, terrain, decoys and stress. The analyst should specify the assumptions, describe the logic, and note the operational environment in order to improve the confidence in the estimates. Equal cost force analyses can be useful for assessing system alternatives and trade-offs among the probabilities.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2001
Accession Number
ADA421776

Entities

People

  • John G. Barmby

Tags

Communities of Interest

  • Air Platforms
  • Sensors
  • Weapons Technologies

DTIC Thesaurus Topics

  • Acquisition
  • Aerial Warfare
  • Air Defense
  • Air Force
  • Aircrafts
  • Airframes
  • Altitude
  • Classification
  • Detection
  • Detectors
  • Electronic Countermeasures
  • Environment
  • Identification
  • Target Acquisition
  • Target Recognition
  • Warfare
  • Weapon Systems

Readers

  • Life Cycle Cost Analysis
  • Regression Analysis.
  • Sensor Fusion and Tracking Systems.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control