Adaptive Artificial Intelligence for Next Generation Conflict

Abstract

Report developed under STTR contract for topic "Adaptive Artificial Intelligence for Next Generation Conflict". This project addresses an architecture and development approach for Artificial Intelligence in computer wargames. The results of this project were used in three technology test-bed applications having to do with modem air power, squad-level ground combat, and grand-operational warfare. The AI architecture was designed so that potential Al technologies can be utilized in this architecture in a "plug-and-play" manner. Under this architecture, new Al developments will be easy to incorporate into the AI engine. This will enable the resulting computer wargames to remain current and competitive in the future.

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Document Details

Document Type
Technical Report
Publication Date
May 15, 2004
Accession Number
ADA423259

Entities

People

  • Drew Mcdowell
  • John Rushing
  • John Tiller
  • Steve Tanner

Tags

Communities of Interest

  • Air Platforms
  • Energy and Power Technologies
  • Ground and Sea Platforms
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Air Power
  • Artificial Intelligence
  • Artificial Intelligence Software
  • Automata Theory
  • Bayesian Networks
  • Computational Science
  • Computer Languages
  • Computer Program Documentation
  • Computer Programming
  • Computer Programs
  • Computers
  • Data Mining
  • Machine Learning
  • Neural Networks
  • Operating Systems
  • Second World War
  • Warfare

Readers

  • Geospatial Intelligence and Artificial Intelligence Analytics
  • Military Training and Readiness Simulation
  • Software Engineering.

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy