Adaptive Artificial Intelligence for Next Generation Conflict
Abstract
Report developed under STTR contract for topic "Adaptive Artificial Intelligence for Next Generation Conflict". This project addresses an architecture and development approach for Artificial Intelligence in computer wargames. The results of this project were used in three technology test-bed applications having to do with modem air power, squad-level ground combat, and grand-operational warfare. The AI architecture was designed so that potential Al technologies can be utilized in this architecture in a "plug-and-play" manner. Under this architecture, new Al developments will be easy to incorporate into the AI engine. This will enable the resulting computer wargames to remain current and competitive in the future.
Document Details
- Document Type
- Technical Report
- Publication Date
- May 15, 2004
- Accession Number
- ADA423259
Entities
People
- Drew Mcdowell
- John Rushing
- John Tiller
- Steve Tanner