Adaptive Artificial Intelligence for Next-Generation Conflict Simulation
Abstract
Report developed under STTR contract for topic: AF03T022. This report highlights the successful use of improved artificial intelligence (AI) within a detailed combat simulation software package, Point of Attack 2. The improved AI capabilities were applied to a wide range of functional areas, resulted in a much more flexible, and easy to use program, and also allowed users to better model unique force doctrines and reactions. It also improved the capabilities of the AI-controlled opponent, resulting in more challenging and enjoyable games for single human players, as well as increasing the applicability and potential uses of AI vs. AI experimentation. By allowing scenarios to play out without requiring any human input, large numbers of scenarios can be conveniently run at the same time, and the results statistically correlated to produce final analyses with high confidence levels.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jul 04, 2004
- Accession Number
- ADA425319
Entities
People
- Scott S. Hamilton