A Simple Game-Theoretic Approach to Suppression of Enemy Defenses and Other Time Critical Target Analyses

Abstract

The effectiveness of attacks on time critical targets (suppression enemy air defenses, interdiction, and theater ballistic missile missions) often depends on decisions made by the adversary. Game theory is a way to study likely changes in enemy behavior resulting from various attack capabilities and goals. Engagement-level combat is treated as a two-player game in which each player is free to choose its strategy. The response an intelligent opponent is likely to make a differing level of threat capability is critical to understanding and measuring the capability necessary to induce the enemy to follow a preferred course of action.

Open PDF

Document Details

Document Type
Technical Report
Publication Date
Aug 01, 2004
Accession Number
ADA427466

Entities

People

  • Richard Mesic
  • Thomas Hamilton

Organizations

  • RAND Corporation

Tags

Communities of Interest

  • Air Platforms
  • Autonomy
  • C4I
  • Counter WMD
  • Cyber
  • Space

DTIC Thesaurus Topics

  • Air Defense
  • Air Force
  • Air Power
  • Aircrafts
  • Attrition
  • Ballistic Missiles
  • Command And Control
  • Game Theory
  • Military Operations
  • Military Organizations
  • Military Science
  • New York
  • Theater Ballistic Missiles
  • United States
  • Unmanned Aerial Vehicles
  • Warfare
  • Weapons Of Mass Destruction

Readers

  • Computational Modeling and Simulation
  • Game Theory.
  • Missile Defense Systems.