Final Report: Assessment in Team Games

Abstract

The purpose of this study was to conduct a feasibility study for an assessment in team games. The logic for both individual and team assessment is outlined in a companion report to ONR (O'Neil, Baker, Wainess, Chen, Mis levy, & Kyllonen, 2004). The goal of the research in general was to produce an analysis to permit the development and application of metrics to assess the impact of participating in a team game environment The game environment provides an opportunity to assess key attributes of learning in teams. These include both process and outcome skills for teams. Another form of impact involves the development of social capital among the players. A literature review and frameworks for the measurement of team skills and social capital are included. Finally, a discussion of several issues related to the relationship of DARWARS to combat readiness completes the report.

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Document Details

Document Type
Technical Report
Publication Date
Dec 31, 2004
Accession Number
ADA432806

Entities

People

  • Harold F. O'neil
  • Richard Wainess

Tags

Communities of Interest

  • Engineered Resilient Systems

DTIC Thesaurus Topics

  • Applied Psychology
  • Combat Readiness
  • Environment
  • Feasibility Studies
  • Group Dynamics
  • Learning
  • Literature
  • Literature Surveys
  • Marine Corps
  • Measurement
  • Military Operations
  • Military Personnel
  • Psychological Phenomena And Processes
  • Psychology
  • Students
  • Teamwork
  • Training

Fields of Study

  • Education

Readers

  • Game Theory.
  • Military Training and Readiness Simulation
  • Technical Research and Report Writing.