Achieving Interactive-Time Realistic Illumination in Mixed Reality

Abstract

Properly lighting virtual objects and having them cast shadows on each other based on dynamic lighting conditions is a computationally hard challenging. Even more complex are the issues raised when this must be done in a Mixed Reality environment where virtual objects and virtual light interact with real objects and real light. This paper presents several interactive-time algorithms to enable interaction between real and virtual objects, including color matching, lighting and shadowing techniques.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2004
Accession Number
ADA433377

Entities

People

  • Charles E. Hughes
  • Erik Reinhard
  • Jaakko Konttinen
  • Sumanta Pattanaik

Organizations

  • University of Central Florida

Tags

DTIC Thesaurus Topics

  • Abstracts
  • Algorithms
  • Augmented Reality
  • Cameras
  • Computations
  • Computer Graphics
  • Computer Science
  • Environment
  • Geometry
  • Graphics
  • Light Sources
  • Materials
  • Military Operations
  • Mixed Reality
  • Navigation
  • Three Dimensional
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Computer Vision.