Achieving Interactive-Time Realistic Illumination in Mixed Reality
Abstract
Properly lighting virtual objects and having them cast shadows on each other based on dynamic lighting conditions is a computationally hard challenging. Even more complex are the issues raised when this must be done in a Mixed Reality environment where virtual objects and virtual light interact with real objects and real light. This paper presents several interactive-time algorithms to enable interaction between real and virtual objects, including color matching, lighting and shadowing techniques.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 2004
- Accession Number
- ADA433377
Entities
People
- Charles E. Hughes
- Erik Reinhard
- Jaakko Konttinen
- Sumanta Pattanaik
Organizations
- University of Central Florida