Spatial Perception and Expectation: Factors in Acoustical Awareness for Mout Training

Abstract

Mixed Reality (MR), and its predecessor Virtual Reality (VR), has been primarily viewed as a visual science, with much less attention given to the other senses, despite clear evidence of their importance, especially audio. In fact, in military operation in urban environments, audio is often a more primary sense than vision, providing a soldier with an early warning system that needs to be honed and trained. Our research program, in contrast, treats the auditory sense as an equal to the visual. The consequences are MR experiences that have much greater impact than those in which audio is just an after thought. However, given the depth and breadth of graphics research, we are compelled to learn from this mature area. Thus, we are constantly striving to find results from graphics research that have useful analogies in the audio domain. Lessons learned from these analogies, especially as concern people's perception expectations, are the focus of this paper.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2004
Accession Number
ADA433388

Entities

People

  • Darin E. Hughes
  • J. M. Moshell
  • Jennifer E. Thropp
  • John Holmquist

Organizations

  • University of Central Florida

Tags

Communities of Interest

  • Air Platforms
  • Human Systems

DTIC Thesaurus Topics

  • Abstracts
  • Aircrafts
  • Airplanes
  • Augmented Reality
  • Computer Graphics
  • Environment
  • Frequency
  • Graphics
  • Human Systems Integration
  • Human-Machine Interaction
  • Military Operations
  • Military Research
  • Mixed Reality
  • Perception
  • Simulations
  • Three Dimensional
  • Virtual Reality

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military Training and Readiness Simulation
  • Systems Analysis and Design