Towards a Validated Model of the Influence of Emotion on Human Performance

Abstract

In this article, we provide an overview of our recent progress in developing and validating human behavior models that incorporate the influence of emotion on cognition. This work has been developed over the last four years within a context of Mission Rehearsal Exercise (MRE) project, a research prototype designed to support immersive leadership training. MRE puts trainees into unscripted human-oriented simulations, where they can improvise solutions with virtual humans. These software entities look and act like people and can engage in conversation and collaborative tasks, but unlike robots, they exist in simulated environments. The technology underlying virtual humans is a natural, albeit more ambitious extension of the approaches used to model human decision-makers in military simulations. Virtual humans must act and reach in their simulated environment, drawing on the disciplines of automated reasoning and planning. To hold a conversation, they must exploit the full gamut of natural language research, from speech recognition and natural language understanding to natural language generation and speech synthesis. Providing human bodies that can be controlled in real time delves into computer graphics and animation. And because a virtual human looks like a human, people expect it to behave like one as well and will be disturbed by, or misinterpret, discrepancies from human norms. Thus, virtual human research must draw heavily on psychology and communication theory to appropriately convey nonverbal behavior, emotion, and personality.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2004
Accession Number
ADA433410

Entities

People

  • Jonathan Gratch
  • Stacy C. Marsella

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Weapons Technologies

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Artificial Intelligence Computing
  • Automated Speech Recognition
  • Cognition
  • Computational Science
  • Human Behavior
  • Information Operations
  • Language
  • Military Operations
  • Military Training
  • Natural Language Processing
  • Natural Languages
  • Personality
  • Psychology
  • Reasoning
  • Simulations
  • Thinking

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Educational Psychology
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • AI & ML
  • AI & ML - DoD AI Strategy
  • AI & ML - Machine Translation
  • Autonomy
  • Autonomy - Human-Robot Interaction