Photogrammetric Modeling and Image-Based Rendering for Rapid Virtual Environment Creation

Abstract

For realistic simulations, architecture is one of the most important elements to model and render photorealistically. Current techniques of converting architectural plans or survey data to CAD models are labor intensive, and methods for rendering such models are generally not photorealistic. In this work, we present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. For modeling, we use photogrammetric modeling techniques to recover the geometric representation of the architecture. The photogrammetric modeling approach presented in this paper is effective, robust and powerful because it fully exploits structural symmetries and constraints which are characteristic of architectural scenes. For rendering, we use view-dependent texturing mapping, a method for compositing multiple images of a scene to create renderings from novel views. Lastly, we present a software package, named Facade, which uses the techniques described to recover the geometry and appearance of architectural scenes directly from a sparse set of photographs.

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Document Details

Document Type
Technical Report
Publication Date
Dec 01, 2004
Accession Number
ADA433420

Entities

People

  • Andrew Gardner
  • Charalambos Poullis
  • Paul Debevec

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Advanced Electronics
  • Air Platforms

DTIC Thesaurus Topics

  • Abstracts
  • Accuracy
  • Algorithms
  • Calibration
  • Cameras
  • Computational Science
  • Computer Graphics
  • Computer Vision
  • Computers
  • Environment
  • Geometry
  • Graphics
  • High Resolution
  • Human-Machine Interaction
  • Measurement
  • Pattern Recognition
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Computer Vision.