Supporting the Virtual Soldier With a Physics-Based Software Architecture
Abstract
This effort researched a new methodology to integrate the modules of mechanics to support digital organ geometries of the virtual soldier. Specifically, this effort researched a computational methodology to solve for the problems of flexible multi-body dynamics. This methodology can readily be extended to multi-phase and multi-scale problems in general to support organ geometries. Rather than presenting a new theory, a new algorithm or a new software package, this effort introduces a methodology so that researchers in mechanics can deploy their preferred algorithms or theorems in a new way to solve such problems by building up a preferred solution method from the fundamental technologies of the cyber-infrastructure. The approach advocated in this phase 1 testbed is: fault tolerant, extensible and scaleable.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 01, 2005
- Accession Number
- ADA435627
Entities
People
- Thomas J. Impelluso
Organizations
- San Diego State University