Using Games for Training Dismounted Light Infantry Leaders: Emergent Questions and Lessons Learned

Abstract

The U.S. Army Intantry School has explored tne use of PC- and console-based games for training Infantry leaders. There has been a need to examine the effectiveness of training games and to capture lessons that could help shape the development and use of future games. This report presents emergent questions and lessons learned from evaluations of three games designed to train dismounted light Infantry leaders: Full Spectrum Command, The Rapid Decision Trainer, and Full Spectrum Warrior. Results from the evaluations showed that the most effective training experiences occurred when a game was developed to address specific training objectives and needs. Infantry leaders reported to value training to a greater extent when qualified instructors were present to offer feedback during mission execution and detailed after action reviews following training exercises, as opposed to using the game as a stand-alone trainer. Leaders reported that the use of sophisticated graphics did not impact perceived training value, and that training with games for fun and personal entertainment was less important than learning and practicing leader tasks and skills. Leaders also suggested that the ability to modify games over time was necessary to maintain training relevancy.

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Document Details

Document Type
Technical Report
Publication Date
Sep 01, 2005
Accession Number
ADA438042

Entities

People

  • Scott A. Beal

Organizations

  • U.S. Army Research Institute for the Behavioral and Social Sciences

Tags

Communities of Interest

  • Human Systems

DTIC Thesaurus Topics

  • Army
  • Combat Readiness
  • Computer Graphics
  • Computers
  • Department Of Defense
  • Doctrine
  • Feedback
  • Graphics
  • Instructors
  • Learning
  • Lessons Learned
  • Mainframe Computers
  • Military Research
  • Military Training
  • Social Sciences
  • Test And Evaluation
  • Training

Fields of Study

  • Psychology

Readers

  • Military Training and Readiness Simulation
  • Systems Analysis and Design