Profile Driven Data Management for Pervasive Environments

Abstract

The past few years have seen significant work in mobile data management, typically based on the client/proxy/server model. Mobile/wireless devices are treated as clients that are data consumers only, while data sources are on servers that typically reside on the wired network. With the advent of "pervasive computing" environments an alternative scenario arises where mobile devices gather and exchange data from not just wired sources, but also from their ethereal environment and one another. This is accomplished using ad-hoc connectivity engendered by Bluetooth like systems. In this new scenario, mobile devices become both data consumers and producers. We describe the new data management challenges which this scenario introduces. We describe the design and present an implementation prototype of our framework, MoGATU, which addresses these challenges. An important component of our approach is to treat each device as an autonomous entity with its "goals" and "beliefs", expressed using a semantically rich language. We have implemented this framework over a combined Bluetooth and Ad-Hoc 802.11 network with clients running on a variety of mobile devices. We present experimental results validating our approach and measure system performance.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2005
Accession Number
ADA439699

Entities

People

  • Anupam Joshi
  • Dipanjan Chakraborty
  • Filip Perich
  • Sasikanth Avancha
  • Yelena Yesha

Organizations

  • University of Maryland, Baltimore

Tags

Communities of Interest

  • Autonomy
  • Biomedical
  • Energy and Power Technologies

DTIC Thesaurus Topics

  • Algorithms
  • Computer Science
  • Computers
  • Data Management
  • Databases
  • Environment
  • Formal Languages
  • Infrastructure
  • Language
  • Mobile Devices
  • Mobile Phones
  • Models
  • Networks
  • Storage
  • Ubiquitous Computing
  • Wireless Communications
  • Wireless Networks

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Database Systems and Applications