Effects Based Operations (EBO)
Abstract
Several parts of an integrated decision aid for Effects Based Operations (EBO) were designed and implemented. These extensive improvements to the Capture the Flag (CtF) wargaming system included a new declarative executable action specification language (Tapir) and simulation definition language (Krill); improved models of morale and defeat (Defeat Mechanisms); and a semi-graphical Action Model language. Combined, these pieces help to create models that can be used to evaluate Courses of Action (COAs) for EBO and other military operations. Effects based reasoning requires models of effects. These must distinguish physical from behavioral effects and physical structures from mental ones. Many effects are hidden and cannot be measured directly, especially effects on mental structures and behaviors. While physical effects, such as dropping a bridge can be confirmed, effects on morale, courage, and other intentional states can only be inferred from observable indicators, and will generally be uncertain. The original CtF system modeled only physical force on force conflict. The new Action Models and Defeat Mechanisms provide CtF with a much broader range of measurable effects. Krill and Tapir make it possible to describe plans and actions declaratively, while also supporting Monte Carlo simulation for the measurement of uncertain, probabilistic and dynamical events.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 2005
- Accession Number
- ADA439840
Entities
People
- Paul R. Cohen
Organizations
- University of Massachusetts Amherst