PDRRTs: Integrating Graph-Based and Cell-Based Planning

Abstract

Motion-planning problems can be solved by discretizing the continuous configuration space, for example with graph-based or cell-based techniques. We study rapidly exploring random trees (RRTs) as an example of graph-based techniques and the parti-game method as an example of cell-based techniques. We then propose parti-game directed RRTs (PDRRTs) as a novel technique that combines them. PDRRTs are based on the parti-game method but use RRTs as local controllers rather than the simplistic controllers used by the parti-game method. Our experimental results show that PDRRTs plan faster and solve more motion-planning problems than RRTs and plan faster and with less memory than the parti-game method.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2004
Accession Number
ADA443192

Entities

People

  • Ananth Ranganathan
  • Sven Koenig

Organizations

  • Georgia Tech

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Abstracts
  • Cell Size
  • Computer Science
  • Information Operations
  • Iterations
  • Motion Planning
  • Probability
  • Reinforcement Learning
  • Robots
  • Sampling
  • Splitting
  • Statistical Samples
  • Trajectories
  • Two Dimensional

Fields of Study

  • Computer science

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Technology Areas

  • Space
  • Space - Spacecraft Maneuvers