An Assessment of Joint Chat Requirements From Current Usage Patterns

Abstract

This research assesses the impact of synchronous (real-time), text-based chat on military command and control (C2) processes. Chat use among the services, particularly among joint forces, has evolved in ad hoc fashion to fill gaps in currently fielded C2 systems. This growth-by-improvisation inhibits clear definition of the underlying requirements: precisely what C2 deficiencies are being addressed by text-based chat tools? Or, from a bottom-up perspective: what capabilities do text-based chat tools bring to the war fighter? In this study we employ a broad set of use-cases to further refine why operators use chat based on how they apply chat to their specific combat problems. These use cases include ongoing combat operations in ENDURING FREEDOM, counter-insurgency operations in IRAQI FREEDOM, and disaster relief operations with Joint Task Force - Katrina. The focus of this study is on establishing operators' perceived requirements in light of the current capabilities delivered by the existing text-based chat tools. From these "reversed-engineered" requirements we propose future work to establish these communication capabilities in the next-generation C2 systems.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2006
Accession Number
ADA451327

Entities

People

  • Bryan A. Eovito

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Autonomy
  • C4I
  • Cyber
  • Electronic Warfare
  • Energy and Power Technologies
  • Engineered Resilient Systems
  • Ground and Sea Platforms
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Combat Operations
  • Contingency Operations (Military)
  • Employment
  • Geography
  • Human Systems Integration
  • Humanitarian Assistance
  • Information Exchange
  • Information Systems
  • Military Science
  • Naval Operations
  • Naval Warfare
  • Navy
  • Systems Engineering
  • United States Central Command
  • Unmanned Aerial Vehicles
  • Warfare

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Military History / Militaries and War Studies
  • Systems Analysis and Design

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control