Interactive Graphics and Dynamic Simulation in a Distributed Processing Environment

Abstract

An implementation of a distributed dynamical simulation is presented. Issues concerning real time simulation are discussed. Three dimensional, animated, object oriented graphics software is presented with problems and solutions. Libipc(3), a library for fast, easy interprocess communications, is designed, along with a general discussion on client/server models. The equations of motion for an N body planar chain are derived in a Lagrangian setting. The solution of these equations using the Newmark technique is presented. Finally, a control system for reorienting the chain is described, and its relation to the NASREM architecture is discussed.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1990
Accession Number
ADA451454

Entities

People

  • Russell H. Byrne

Organizations

  • University of Maryland

Tags

DTIC Thesaurus Topics

  • Abstracts
  • Control Systems
  • Environment
  • Equations
  • Equations Of Motion
  • Graphics
  • Information Operations
  • Interactive Graphics
  • Molecular Dynamics
  • Simulations
  • Three Dimensional
  • Universities

Readers

  • Control Systems Engineering.
  • Database Systems and Applications
  • Finite Element Method (FEM) for solving Partial Differential Equations (PDEs)