Designing a System on System Wargame

Abstract

The need for a System-on-System Wargame is identified and a design and development approach outlined. The wargame is designed in a modular and fractal manner with three nets (C3ISR, system and environment), with each entity represented on each net. The term "Third Generation Wargame" is clarified. Several contracts supporting this effort have been completed, others contracts are in progress, and still others are in planning or pending award. An internal project is also in progress.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2003
Accession Number
ADA452360

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People

  • David O. Ross

Organizations

  • Air Force Research Laboratory

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  • United States

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