Designing a System on System Wargame
Abstract
The need for a System-on-System Wargame is identified and a design and development approach outlined. The wargame is designed in a modular and fractal manner with three nets (C3ISR, system and environment), with each entity represented on each net. The term "Third Generation Wargame" is clarified. Several contracts supporting this effort have been completed, others contracts are in progress, and still others are in planning or pending award. An internal project is also in progress.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jan 01, 2003
- Accession Number
- ADA452360
Entities
People
- David O. Ross
Organizations
- Air Force Research Laboratory