Web-Based Graphics for Battlespace Terrain Ownership

Abstract

An approach for the display of battlespace terrain ownership data on a semantic Web is presented. Scaleable vector graphics (SVG), a two-dimensional Web graphic based on the extensible markup language (XML), is used. The SVG document accesses and modifies XML data using interpreter language ECMAScript variables and functions, as well as globally-defined objects of the document object model for the Batik SVG browser, from its <script> element. ECMAScript functions were written for dynamic updating on the client machine. Interactive visualization of the scene-graph using extensible three-dimensional graphics, which is also XML-based, is being added for user inputs and external events.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 2006
Accession Number
ADA454888

Entities

People

  • Andrew M. Neiderer

Organizations

  • United States Army Research Laboratory

Tags

Communities of Interest

  • C4I
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Battlespace
  • Computer Programs
  • Graphics
  • Human-Machine Interaction
  • Language
  • Markup Languages
  • Military Operations
  • Military Research
  • Situational Awareness
  • Three Dimensional
  • Two Dimensional
  • Virtual Reality
  • Visualizations
  • Web Browsers
  • Xml

Fields of Study

  • Computer science

Readers

  • Database Systems and Applications