Eye Finding via Face Detection for a Foveated, Active Vision System

Abstract

Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real-time implementation of an eye finding algorithm for a foveated active vision system. The system uses a motion-based pre filter to identify potential face locations. These locations are analyzed for faces with a template-based algorithm developed by Sinha (1996). Detected faces are tracked in real time, and the active vision system saccades to the face using a learned sensorimotor mapping. Once gaze has been centered on the face, a high-resolution image of the eye can be captured from the foveal camera using a self-calibrated peripheral-to-foveal mapping. We also present a performance analysis of Sinha's ratio template algorithm on a standard set of static face images. Although this algorithm performs relatively poorly on static images, this result is a poor indicator of real-time performance of the behaving system. We find that our system finds eyes in 94% of a set of behavioral trials. We suggest that alternate means of evaluating behavioral systems are necessary.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1998
Accession Number
ADA455661

Entities

People

  • Brian Scassellati

Organizations

  • Massachusetts Institute of Technology

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Accuracy
  • Algorithms
  • Artificial Intelligence
  • Automata Theory
  • Cognitive Science
  • Computer Science
  • Computer Vision
  • Detection
  • Detectors
  • High Resolution
  • Human-Machine Interaction
  • Object Recognition
  • Optical Properties
  • Psychology
  • Recognition
  • Standards
  • Test Sets

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Systems Analysis and Design
  • Vision Science/Vision Psychology/Cognitive Neuroscience.