Design of an Object Oriented and Modular Architecture for a Naval Tactical Simulator using Delta3D's Game Manager
Abstract
The author proposes an architecture based on the Dynamic Actor Layer and the Game Manager in Delta3D to create a Networked Virtual Environment which could be used to train Navy Officers in tactics, allowing team training and doctrine rehearsal. The developed architecture is based on Object Oriented and Modular Design principles; while it explores the flexibility and strength of the Game Manager features in Delta3D game engine. The implementation of the proposed architecture is planned to be done in standard personal computers running Windows" OS, but as Delta3D is a multi-platform tool, the generated code can be easily ported to Linux or even Mac" platforms. The designed architecture includes also a proposal for fast scenario creation and modification based on XML technology.
Document Details
- Document Type
- Technical Report
- Publication Date
- Sep 01, 2006
- Accession Number
- ADA457198
Entities
People
- Rommel Toledo-ramirez
Organizations
- Naval Postgraduate School