Networking Foundations for Collaborative Computing at Internet Scope

Abstract

Despite significant proliferation of Internet services in recent years, technology for computer-supported cooperative work and groupware have not progressed at the same rate. A wider distribution of the work force motivates the need for networked multimedia and groupware at Internet scope and for larger groups of end-users. In particular, synchronous telecollaboration enables people in different geographic locations to bridge time and space by sharing and jointly manipulating multimedia information in realtime and at various levels of granularity. This aspect stands in contrast to legacy client-server applications such as Internet radio broadcast or video-on-demand, and to asynchronous, document-centric collaboration tools like email, instant messaging, or chat rooms. In this paper, we provide a framework for network-supported synchronous multimedia groupwork at Internet scope and for large user groups. Contributions entail an novel classification for such systems concerning scale and scope of interaction, a formal framework for Internet sessions and mediation of access to concurrently shared resources, a taxonomy of crucial elements in cooperative applications, and a discussion of a generic network coordination protocol to sustain live interaction among concurrently active user groups. The core ideas put forward in this paper are useful for the characterization and rapid prototyping of a new generation of collaborative applications.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2006
Accession Number
ADA457900

Entities

People

  • H.-peter Dommel
  • J.J. Garcia-Luna-Aceves

Organizations

  • University of California, Santa Cruz

Tags

Communities of Interest

  • Autonomy
  • Engineered Resilient Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Artificial Intelligence Computing
  • Cognitive Systems Engineering
  • Computer Networks
  • Computers
  • Computing System Architectures
  • Engineering
  • Group Dynamics
  • Hierarchies
  • Identities
  • Infrastructure
  • Internet
  • Media
  • Network Protocols
  • Network Topology
  • Networks
  • Teamwork
  • Virtual Reality

Fields of Study

  • Computer science

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Computer Networking
  • Systems Analysis and Design

Technology Areas

  • Space