Measurement of AWACS Team Performance in Distributed Mission Scenarios

Abstract

Distributed Mission Training (DMT) enables participants to perform within a virtual battlespace created through networking of several high-fidelity simulations. In a recent exercise, ROADRUNNER 98, several agencies interacted to create several battlespace missions in which friendly fighter aircraft and command and control crewmembers participated as trainees, while supporting roles and enemy forces were either played by operational personnel (virtual players) or created by intelligent agent technology (constructed forces). Thus, trainees participated in complex demanding war scenarios without the usual constraints of cost, safety, and security normally associated with live-fire training. ROADRUNNER 98 was sponsored by the Air Force Modeling and Simulation Office (USAF/XOC) with the Air Force Research Laboratory, Human Effectiveness Directorate's Warfighter Training Research Division (AFRL/HEA) serving as program managers and the Theater Command and Control Simulation Facility (TACCSF) as systems integrators.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 1999
Accession Number
ADA458094

Entities

People

  • Linda R. Elliott
  • Rebecca Cardenas
  • Samuel G. Schiflett

Organizations

  • Air Force Research Laboratory

Tags

Communities of Interest

  • Human Systems
  • Materials and Manufacturing Processes
  • Weapons Technologies

DTIC Thesaurus Topics

  • Aerial Warfare
  • Air Force
  • Air Force Research Laboratories
  • Airborne Warning And Control System
  • Aircrafts
  • Command And Control
  • Information Exchange
  • Instructors
  • Lessons Learned
  • Measurement
  • Situational Awareness
  • Standards
  • Tactical Training
  • Task Performance And Analysis
  • Test And Evaluation
  • Training
  • Warfare

Readers

  • Aerospace logistics and air mobility.
  • Military Training and Readiness Simulation

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control