Physics-Based Stimulation for Night Vision Goggle Simulation

Abstract

Attempts at devising training simulator out-the-window "night time" displays that can be effectively used by a night vision goggle (NVG)- wearing trainee have yielded NVG display systems of questionable fidelity, stability, and/or repeatability. The "physics-based" approach reported here first characterizes a display in terms of its absolute dynamic output range for night vision imaging system (NVIS) radiance and then, using that characterization, maps, as possible, to-be-displayed NVIS radiance values of simulated scene objects on to the display itself. Treatment of NVG-specific phenomena, such as "halos," is discussed, as are considerations of NVIS cross-illumination in multiscreen displays. Modifications to an existing NVG simulation software module (SensorHost) to accommodate display of NVIS radiance are described. Example NVIS characterizations of various off-the-shelf simulator display systems are detailed.

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Document Details

Document Type
Technical Report
Publication Date
Nov 01, 2006
Accession Number
ADA458393

Entities

People

  • Jeff Clark

Tags

Communities of Interest

  • Energy and Power Technologies
  • Sensors

DTIC Thesaurus Topics

  • Accuracy
  • Air Force Research Laboratories
  • Color Temperature
  • Detectors
  • Display Systems
  • Dynamic Range
  • Electromagnetic Radiation
  • Flux Density
  • Illumination
  • Light Sources
  • Measurement
  • Night Vision
  • Radiance
  • Radiant Intensity
  • Simulations
  • Simulators
  • Training

Fields of Study

  • Physics

Readers

  • Circadian Sleep-Wake Regulation and Chronobiology
  • Computational Modeling and Simulation
  • Vision Science/Vision Psychology/Cognitive Neuroscience.