Leveraging Hollywood Set Design Techniques to Enhance Ad Hoc Immersive Display Systems

Abstract

Over the past four years, the FlatWorld project [1] at the University of Southern California Institute for Creative Technologies has exploited ad hoc immersive display techniques to prototype virtual reality education and training applications. While our approach is related to traditional immersive projection systems such as the CAVE [2], our work draws extensively upon techniques widely used in Hollywood sets and theme parks. Our first display system, initially prototyped in 2001, enables wide area virtual environments in which participants can maneuver through simulated rooms, buildings, or streets. In 2004, we expanded our work by experimenting with transparent projection screens. To date, we have used this display technique for presenting life size interactive characters with a pseudo-holographic appearance.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2005
Accession Number
ADA459175

Entities

People

  • Anton Treskunov
  • Diane Piepol
  • Jarrell Pair

Organizations

  • University of Southern California

Tags

DTIC Thesaurus Topics

  • Abstracts
  • Automated Speech Recognition
  • Computer Graphics
  • Computers
  • Display Systems
  • Graphics
  • High Resolution
  • Human-Machine Interaction
  • Information Operations
  • Mixed Reality
  • North Carolina
  • Polarizing Filters
  • Recognition
  • Standards
  • Universities

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Database Systems and Applications
  • Research Science/Academic Research