Applying Perceptually Driven Cognitive Mapping to Virtual Urban Environments

Abstract

This paper describes a method for building a cognitive map of a virtual urban environment. Our routines enable virtual humans to map their environment using a realistic model of perception. We based our implementation on a computational framework proposed by Yeap and Jefferies (Yeap & Jefferies 1999) for representing a local environment as a structure called an Absolute Space Representation (ASR). Their algorithms compute and update ASRs from a 2-1/2D sketch of the local environment, and then connect the ASRs together to form a raw cognitive map. Our work extends the framework developed by Yeap and Jefferies in three important ways. First, we implemented the framework in a virtual training environment, the Mission Rehearsal Exercise (Swartout et al. 2001). Second, we describe a method for acquiring a 2- 1/2D sketch in a virtual world, a step omitted from their framework, but which is essential for computing an ASR. Third, we extend the ASR algorithm to map regions that are partially visible through exits of the local space. Together, the implementation of the ASR algorithm along with our extensions will be useful in a wide variety of applications involving virtual humans and agents who need to perceive and reason about spatial concepts in urban environments.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2002
Accession Number
ADA460290

Entities

People

  • Changhee Han
  • Michael Van Lent
  • Randall W. Hill Jr.

Organizations

  • University of Southern California

Tags

Communities of Interest

  • Autonomy
  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Autonomous Agents
  • Boundaries
  • Change Detection
  • Combat Simulations
  • Computer Vision
  • Computers
  • Environment
  • Graphics
  • Human Behavior
  • Military Training
  • Motion Planning
  • Robotics
  • Simulations
  • Training
  • Two Dimensional
  • Video Games

Fields of Study

  • Computer science

Readers

  • Computer Vision.
  • Distributed Systems and Data Platform Development
  • Speech Processing/Speech Recognition.

Technology Areas

  • Space