Dynamic Visualization of Battle Simulations

Abstract

We present a case study of visualization in understanding encounters between multiple agents in an adversarial environment. The information visualized consists of time series of attributes and relations such as mass, velocity and distance, which we preprocess with a Bayesian clustering algorithm. We differentiate between the encounters based on their outcomes, and generate two and three-dimensional maps that can be used to determine good courses of action from different points in the agents' environments.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2000
Accession Number
ADA461163

Entities

People

  • James A. Davis
  • John L. Warwick
  • Paul R. Cohen

Organizations

  • University of Massachusetts Amherst

Tags

Communities of Interest

  • Weapons Technologies

DTIC Thesaurus Topics

  • Abstracts
  • Air Force
  • Air Force Research Laboratories
  • Algorithms
  • Case Studies
  • Clustering
  • Dynamics
  • Information Operations
  • Military Operations
  • Military Organizations
  • Probability
  • Simulations
  • Simulators
  • Three Dimensional
  • Trajectories
  • Visualizations
  • War Games

Fields of Study

  • Computer science

Readers

  • Approximation Theory.
  • Distributed Systems and Data Platform Development
  • Systems Analysis and Design

Technology Areas

  • AI & ML
  • AI & ML - Bayesian Inference