Developing a Coalition Battle Management Language to Facilitate Interoperability Between Operation CIS, and Simulations in Support of Training and Mission Rehearsal
Abstract
The Battle Management Language (BML) initiative started by the US Army Modeling and Simulation Office (AMSO) published a standard in 1999. It organized doctrinal terms into "5W's": "Who, What, When. Where and Why", to facilitate interoperability between command and control systems and simulations. BML is an unambiguous language used to command and control forces conducting operations and support situational awareness and a common operational picture. It is being developed as a standard representation of a digitized commander's intent to be used by warfighters, simulated forces, and robots. A BML prototype was demonstrated in 2003. This prototype was used to analyze the applicability of BML to UK doctrine. A French Army BML was also prototypically implemented within their research program, and there is a US-German initiative, Project SINCE, that added the "How" and "Which" to give a "W6H" construct. XML, the use of web services, and BML representation within the Command and Control Information Exchange Data Model (C2IEDM) has provided a common thread. The paper provides descriptions of these developments and insights into two initiatives that have started as a result of this work; the creation of a Simulation Interoperability Standards Organization (SISO) Study Group and NATO Exploratory Team-016.
Document Details
- Document Type
- Technical Report
- Publication Date
- Jun 01, 2005
- Accession Number
- ADA464202
Entities
People
- Andreas Tolk
- Kevin Galvin
- Lionel Khimeche
- Mark Pullen
- Michael Hieb
Organizations
- Ministry of Defense