Modeling Support of Effects-Based Operations in War Games

Abstract

The Effects Based Operations (EBO) concept is based on relating actions in a battle plan to overall effects. A prototype system called CAESAR II/EB has been developed to assist in analyzing Courses of Action (COAs) for Effects-Based Operations and evaluating them in terms of the probability of achieving the desired effects. The tool supports both static and dynamic evaluation of COAs by integrating influence nets with discrete event systems modeling techniques. Preliminary operational concepts for using this tool in command and control environments were tested during the Naval War College Global 2000 and the Global 2001 war games providing insights into the appropriateness of these techniques in support of EBO. In Global 2001 the authors worked with different cells and components to produce four models of the complete battle plan to support the planning phase and six quick reaction models to support the execution phase of the game. The interaction of the modeling team with the multiple command and control cells in the game and the potential as a COA decision support was tested and examined. This paper describes the experiences with building and using the models and discusses requirements for enhancements to the modeling techniques generated from this experience.

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Document Details

Document Type
Technical Report
Publication Date
Jun 01, 2002
Accession Number
ADA467452

Entities

People

  • Alexander H. Levis
  • Lee W. Wagenhals

Organizations

  • George Mason University

Tags

Communities of Interest

  • C4I
  • Counter WMD
  • Human Systems

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Command And Control
  • Computer Science
  • Information Operations
  • Joint Military Activities
  • Military Operations
  • Military Organizations
  • Military Research
  • Operations Research
  • Probability
  • Theoretical Computer Science
  • War Colleges
  • War Games
  • Warfare
  • Weapons Of Mass Destruction
  • Web Browsers

Readers

  • Computational Modeling and Simulation
  • Joint Military Operations and Doctrine.
  • Software Engineering.

Technology Areas

  • Fully Networked C3
  • Fully Networked C3 - Command and Control