Use of Trust Vectors in Support of the CyberCraft Initiative

Abstract

The CyberCraft Initiative is designing a framework for command and control of future Air Force Cyber-weapon systems, that autonomously operate and defend the Air Force networks and information systems to provide Cyberspace Superiority in support of the defense of the United States. The fundamental research question of the CyberCraft Initiative is "What is required for a commander to trust a CyberCraft to autonomously defend military information systems?" The Trust Vector model is one method of integrating trust into the CyberCraft fleet. Trust Vectors define trust and distrust between agents based on three components; current and historical data, intrinsic knowledge of the remote agent's abilities, and recommendations from other agents. This research finds that the Trust Vector model can be modified to integrate trust into the CyberCraft Initiative. Several expansions to the model are proposed, including applying the Trust Vector model to an asynchronous paradigm for data transactions. This research also determines the limits of the utility of historical data for the Trust Vector model.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2007
Accession Number
ADA469502

Entities

People

  • Michael L Stevens

Organizations

  • Air Force Institute of Technology

Tags

Communities of Interest

  • Cyber
  • Space

DTIC Thesaurus Topics

  • Air Force
  • Air Force Research Laboratories
  • Command And Control
  • Computer Networks
  • Computers
  • Cyber Warfare
  • Cybersecurity
  • Cyberspace Operations
  • Databases
  • Detection
  • Electronic Mail
  • Information Systems
  • Intrusion Detection
  • Intrusion Detectors
  • Operating Systems
  • United States
  • Warfare

Fields of Study

  • Computer science

Readers

  • Marine Ecological Systems Migration
  • Strategic Security Studies
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.

Technology Areas

  • Cyber
  • Cyber - Cryptography
  • Fully Networked C3
  • Fully Networked C3 - Command and Control