Integration of Architecture for Behavior and Cognitive Modeling (ABCM) With the Joint Conflict and Tactical Simulation (JCATS)

Abstract

This report describes the effort to demonstrate the flexibility of CACI's Architecture for Behavior and Cognitive Modeling (ABCM) to incorporate and alternate between psychological models. For this project, the models were based on work in CACI's FYO2 Asymmetric Warfare (AM) project. This report also describes the development of a formal process to use Subject Matter Experts (SMEs) in the Knowledge Acquisition (KA) and Verification and Validation (V&V) for a model using a fuzzy rule set Knowledge Base (KB) . This plan and process was used to support the development of a more complete commander's model in the Agent-based Modeling and Behavior Representation (AMBR) program. The development involved the design, implementation, and testing of a significant larger, more complete KB, containing a total of 180-200 fuzzy rules. CACI developed two interchangeable psychological rule sets and a cultural and rudimentary socio-political rule set to influence the commander traits. A Graphical User Interface (GUI) was developed to build, analyze, and test the modularity of the psychological rule sets.

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Document Details

Document Type
Technical Report
Publication Date
Apr 01, 2003
Accession Number
ADA473158

Entities

People

  • C. M. Hogan
  • Nina La
  • Robert A. Van Houten

Tags

Communities of Interest

  • Human Systems
  • Materials and Manufacturing Processes

DTIC Thesaurus Topics

  • Acquisition
  • Aerial Warfare
  • Air Force
  • Air Force Research Laboratories
  • Asymmetric Warfare
  • Graphical User Interface
  • Human Behavior
  • Inference Engines
  • Information Processing
  • Inventory
  • Military Operations
  • Military Research
  • Scalability
  • User Interface
  • Validation
  • Verification
  • Warfare

Readers

  • Software Engineering.
  • Systems Analysis and Design
  • Team-Based Human-Centered Cognitive Task Decision Making and Information Performance.