Requirements to Create a Persistent, Open Source, Mirror World for Military Applications
Abstract
With many free simulations available to developers, it is desirable to marry the existing library and work of these simulations in an attempt to create a completely open source virtual reality environment to facilitate computer aided training and simulation. Key problems associated with developing a large scale Multiple User Virtual Environment (MUVE) are analyzed including appropriate server client architecture, terrain and object model formats, and overall project scalability. Solutions to these problems are proposed and analyzed, including using existing commercial and open source projects in development, using projects already deployed, or the feasibility of developing a new solution to meet the requirements of this thesis. Advantages, disadvantages, and possible military and educational uses for each of these free simulations and the associated persistent mirror worlds are also analyzed to recommend a direction of action for military and education simulation and training.
Document Details
- Document Type
- Technical Report
- Publication Date
- Dec 01, 2007
- Accession Number
- ADA475788
Entities
People
- Kent Sanders
Organizations
- Naval Postgraduate School