Expanding Frontiers of Humanoid Robotics

Abstract

Mobile robots pose a unique set of challenges to artificial intelligence researchers. Such challenges include issues of autonomy, uncertainty (both sensing and control), and reliability, which are all constrained by the discipline that the real world imposes. Planning, sensing, and acting must occur in concert and in context. That is, information processing must satisfy not only the constraints of logical correctness but also some assortment of crosscutting, physical constraints. Particularly interesting among these robots are humanoids, which assume an anthropomorphic (human-like) form. A growing number of roboticists believe that the human form provides an excellent platform on which to enable interactive, real-world machine learning. Robots that can learn from natural, human model interactions with the environment might be able to accomplish tasks by means their designers did not explicitly implement and to adapt to the unanticipated circumstances in an unstructured environment. Ultimately, humanoids might prove to be the ideal robot design to interact with people. After all, humans tend to naturally interact with other humanlike entities. Eventually, humans and humanoids might be able to cooperate in ways now imaginable only in science fiction. Humanoids might also provide a revolutionary way of studying cognitive science. As we review successes and failures in the field, we provide a contextual backdrop for understanding where humanoid research began, the dilemmas with which it currently struggles, and where it might take us in the future. We also discuss how these technological developments have and will continue to affect the ways in which we understand ourselves.

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Document Details

Document Type
Technical Report
Publication Date
Aug 01, 2000
Accession Number
ADA479359

Entities

People

  • David J. Bruemmer
  • Mark L. Swinson

Organizations

  • Defense Advanced Research Projects Agency

Tags

Communities of Interest

  • Autonomy

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Automata Theory
  • Bayesian Networks
  • Cognitive Science
  • Computational Science
  • Computer Programming
  • Computer Programs
  • Computer Simulations
  • Computers
  • Information Systems
  • Intelligent Systems
  • Machine Learning
  • Mechanical Engineering
  • Neural Networks
  • Psychology
  • Robotics
  • Unmanned Vehicles

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Systems Analysis and Design

Technology Areas

  • AI & ML
  • AI & ML - Autonomous Systems
  • AI & ML - DoD AI Strategy
  • Autonomy
  • Autonomy - Human-Robot Interaction