Modeling Airport Ground Operations using Discrete Event Simulation (DES) and X3D Visualization

Abstract

Almost all flight simulators are centered on the problems that can occur during flight, whereas airport ground traffic problems are seldom addressed and are growing considerably. A number of precautions have been directed by the U.S. Federal Aviation Administration (FAA) to overcome these challenges, such as pilot training and adding taxiway indicator signals to help pilots follow specific paths when taxiing. Further work is needed. This thesis simulates the problem of Ground Traffic incursions. Discrete Event Simulation (DES) and the Viskit tool are used to build two scenarios describing the takeoff and the landing maneuvers including potential ground incidents. It also presents the different techniques used to build 3D graphics models for the airplanes and the airport environment using Extensible 3D (X3D) graphics. After running the simulation a number of times with different parameters, collected data support basic analysis and potential conclusions. This approach demonstrates a proof-of-concept capability worthy of future work.

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Document Details

Document Type
Technical Report
Publication Date
Mar 01, 2008
Accession Number
ADA479906

Entities

People

  • Nabil Ouerghi

Organizations

  • Naval Postgraduate School

Tags

Communities of Interest

  • Air Platforms
  • Ground and Sea Platforms

DTIC Thesaurus Topics

  • Aircrafts
  • Airplanes
  • Cargo Aircraft
  • Computer Programming
  • Flight Simulators
  • Flight Training
  • Graphical User Interface
  • Graphics
  • Ground Traffic
  • Html
  • Markup Languages
  • Simulations
  • Simulators
  • Statistical Analysis
  • Three Dimensional
  • User Interface
  • Virtual Reality

Readers

  • Aviation Safety and Air Traffic Management
  • Computational Modeling and Simulation
  • Distributed Systems and Data Platform Development