Children and Robots Learning to Play Hide and Seek

Abstract

How do children learn how to play hide and seek? At ages 3-4, children do not typically have perspective taking ability, so their hiding ability should be extremely limited. The authors show through a case study that a 3-1/2-year-old child can, in fact, play a credible game of hide and seek, even though she does not seem to have perspective taking ability. They propose that children are able to learn how to play hide and seek by learning the features and relations of objects (e.g., containment, under) and use that information to play a credible game of hide and seek. They model this hypothesis within the ACT-R cognitive architecture and put the model on a robot, which is able to mimic the child's hiding behavior. They also take the "hiding" model and use it as the basis for a "seeking" model. They suggest that using the same representations and procedures that a person uses allows better interaction between the human and robotic system.

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Document Details

Document Type
Technical Report
Publication Date
Jan 01, 2006
Accession Number
ADA480331

Entities

People

  • Alan C. Schultz
  • Dennis Perznowski
  • Derek P. Brock
  • J. Gregory Trafton
  • Magdalena D. Bugajska
  • Nicholas L. Cassimatis
  • William Adams

Organizations

  • United States Naval Research Laboratory

Tags

DTIC Thesaurus Topics

  • Artificial Intelligence
  • Artificial Intelligence Software
  • Automated Speech Recognition
  • Cameras
  • Case Studies
  • Cognition
  • Cognitive Science
  • Computer Languages
  • Computer Vision
  • Human-Robot Interaction
  • Language
  • Learning
  • Natural Languages
  • Object Recognition
  • Reasoning
  • Robots
  • Thinking

Readers

  • Agent-Based Social Robotics and Mobile-Assisted Learning in Virtual Environments.
  • Child and Adolescent Substance Abuse Science in Autism Spectrum Disorders.
  • Strategic Security Studies

Technology Areas

  • AI & ML
  • Autonomy